Steve shows you the predictable Resistance points that every writer hits in a work-in-progress and then shows you how to deal with each one of these sticking points. This book shows you how to keep going with your work.
A short book about the writing of a first novel: for Steve, The Legend of Bagger Vance. Having failed with three earlier attempts at novels, here's how Steve finally succeeded.
Steve shares his "lessons learned" from the trenches of the five different writing careers—advertising, screenwriting, fiction, nonfiction, and self-help. This is tradecraft. An MFA in Writing in 197 pages.
Amateurs have amateur habits. Pros have pro habits. When we turn pro, we give up the comfortable life but we find our power. Steve answers the question, "How do we overcome Resistance?"
Day Six: this will be a very short post. I’m giving myself the next two days off—and giving you, dear friends, the same. Yesterday I got through the final sticking point in the draft, and now all is right with the world.
Stumble Guys is easy to play, but hard to win. You start by choosing your character and customizing it with various outfits and accessories. Then you join a random or private match with other players from around the world.
Day Six: this will be a very short post. I’m giving myself the next two days off—and giving you, dear friends, the same. Yesterday I got through the final sticking point in the draft, and now all is right with the world.
Stumble Guys is easy to play, but hard to win. You start by choosing your character and customizing it with various outfits and accessories. Then you join a random or private match with other players from around the world.